Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod


Civilizations v. 6

  • Updated Jaguar and Mohawk Warrior tooltips to indicate they start with Woodsman.

Terrain Improvements v. 12

  • Reduced yield of several Great Person improvements slightly.
  • Various techs at the end of the Renaissance era now boost GP improvements 50%.

Units v. 13

  • Scouts keep their faster-movement promotion when upgraded by Ancient Ruins.

Units v. 12

  • Slightly reduced city defenses.
  • Reduced prerequisite requirement for Siege promotion.

Unofficial Patch v. 25

  • Added the missing label for the Science yield type (TXT_KEY_YIELD_SCIENCE).

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