Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Update: v6.3

  • Fixed a bug where city surplus food modifiers were calculated higher than intended for maritime citystates.
  • Minimum turn time for techs is now 0.
  • Moai statue tooltip clarified.
  • 75% naval defender strength modifier (was 40%)
  • Temple now provides culture on resources (was gold).

I hadn’t done the Temple thing before because there was no “culture on resources” attribute for buildings, only “culture per distinct resource type” (for Monasteries) which I felt was unnecessarily complicated. They changed how that works in the March patch. The game is still inconsistant for culture however. It requires the tile to be improved and does not properly display the yield bonus on the tile (unlike other yields). These are vanilla bugs we can’t fix as modders. The root cause is because culture isn’t actually a yield, it’s handled through lots of “hacky” manually-added stuff in the files.

3 responses

  1. dodgy

    I dont know if its just me and my computer but I cant see tile-yields when mousing over terrain, is there anyway to turn that on/fix that?

    March 27, 2011 at 6:12 am

    • Somewhere under the options menu, interface options I believe, you can set the hover tooltip delay to 0 to show tile information.

      March 28, 2011 at 6:30 pm

      • dodgy

        Oh, right, thank you very much! =)

        March 29, 2011 at 1:13 pm

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