Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

v9.1.17 Beta

v9.1.17b Updated August 9 2011 @ 21:38 CST (GMT-5)

City Development

  • 40 influence to citystates with Angkor Wat (was 50).
  • v.18 Monasteries now have a lower flavor value than Temples. This means puppet AIs and the Ceremonial Rites policy will prioritize temples first.


  • Partisans rally from conquered cities only if the city was held at least 10 turns (on normal speed) by the former owner.


  • With Ceremonial Rites, our oldest 4 cities always have 1 free culture building. (Replaced the buggy vanilla version that didn’t always work.) Click for details.
  • Fascism: +50% quantity of strategic resources (was +100%).
    (Moved half of Fascism’s bonus to the resource deposits themselves, below.)


  • +50% late-game strategic resource abundance (oil, aluminum, uranium).
  • Islands less than 10% the size of the largest landmass on the map are more abundant in atolls, coal, and stone. Click for details.
  • Coal abundance now scales to map size (more coal on larger maps, since there are more cities).
  • AI units now start with Embarkation if their capital is surrounded by lots of water (they don’t prioritize Optics well).


  • Warlike AIs now strive to increase the experience of their units significantly more than peaceful leaders.


  • The Guerrilla promotions no longer erroneously provide the old Survivalism benefits (of healing and +50% defense).
  • Unit flag promotion icons should now update when a unit is upgraded.
  • The display of yields on the map now updates more reliably (such as when Monasteries are built near resources they improve).
  • Hovering over the “Research Agreement” option on the Trade screen should now display the correct tooltip.
  • Cities now correctly have double health (I accidentally tripled city HP in v9.1.16, instead of doubling like everything else)

10 responses

  1. TimHunter

    Thanks Thal!
    Does the Aztec’s warrior special promotion meant to heal only two health or is it just something you forgot?

    Did you see the new DLC for Civ5? Koreans and the Ancient Wonders of the World finally (although overpriced)!

    Stay Safe Thal

    August 10, 2011 at 12:42 am

    • When everything else was doubled I did change the Aztec ability. However, I forgot to change the tooltip, which should be fixed in .18 beta.

      August 11, 2011 at 12:16 pm

  2. Pootawn

    – Cities now correctly have double health (I accidentally tripled city HP in v9.1.16, instead of doubling like everything else)

    So THAT’s why I was having such a hard time taking Monty’s capital. Oh well, such is the life of a beta “tester”.

    August 10, 2011 at 11:05 am

  3. timbuktu

    Don’t know why but I can’t install these beta mods. I put the mod file in MODS folder and click “install” in the mod browser, everything as usual but at the end there is no beta mod.
    I currently use v91. I installed it by downloading it from this web page.

    If not Vanilla Enhanced Mod I wouldn’t play civ5 at all, so thank You for your epic work!

    August 10, 2011 at 11:45 am

    • I’m not sure why that might be. An alternative you can try is manually extracting the files. Civ5mod files are nothing but a renamed zip archive.

      1. Install 7zip
      2. Change the download’s file extension from *.civ5mod to *.7z
      3. Extract the .7z file.

      August 11, 2011 at 12:19 pm

  4. baro

    Thal, I had a weird problem in my latest game on the latest version of your mod.

    I conquered a puppeted a huge 30+ city as I wasn’t able to take the happiness hit. While it was a puppet it built a city walls, then it started work on a courthouse! I thought puppets would never build their own courthouse. So I waited for it to finish the courthouse and annexed it. It stills shows annexed, still has the penalty and I can’t build a courthouse because one is already there!

    August 11, 2011 at 7:41 am

  5. Joe

    Hi there, I’d like to know where I can download this specific version. I couldn’t thind it anywhere around 😦 Thank you!

    September 4, 2011 at 12:00 am

    • Most past versions you can download on the ingame Civ Mod Browser by clicking the version number on the download window there. If you need a more specific version, please post on the forum:


      September 4, 2011 at 8:19 am

      • Joe

        Oh, man, I didn’t noticed that! =) Thank you so much, keep up the excellent work!!

        September 5, 2011 at 3:01 am

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