Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod



  • Default great general points for buildings are now 0, instead of 1.
  • Starting maps should be faster now. Click for details.
  • Events scheduled to run at the end of the turn should now work again. This includes:
    • Modded city and player yields.
    • New world wonder effects.
    • AI starting units.
    • Experience and promotions to AI units.
    • Arabian luxury trait.
    • Commerce finisher.
    • Other minor events.

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