- Captured cities lose 1-3 population (was always 2) and spend half as much time in resistance. Click for details.
- Tradition: 3 in the Capital (was 2).
- Moved the border expansion bonus from Tradition to Ceremonial Rites.
- Monarchy: +10% construction for Wonders (was +20% construction).
- v.4 Rebalanced Natural Wonders to 8 total yield per wonder.
- Fixed a problem where captured cities occupied immediately.
- The Monarchy policy now works correctly.
- Rationalism correctly gives a free Great Scientist.
- Fixed a bug preventing tech reward popups from showing.
- v.4 Fixed a typo with the Pottery tech cost.