Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

v107.1 General Release

Click Here to participate in the pre-game strategy discussion for the first VEM Game of the Month! The main event will begin on Friday. Aside from any last-minute changes, this version of VEM will be used for the Game of the Month.

Armies

  • +10% vs Cities for Swordsmen and Longswordsmen (was only Swordsmen).
  • 17 Longswordsmen (was 16).
  • -20% cost Musketmen.

Cities

  • Stonehenge counts as a free Temple.
  • Redistributed specialist slots on non-wonder buildings:

Policies

  • Representation: 1 per city and -5% from population (returned to vanilla).
  • Ceremonial Rites: Provides a culture building in the oldest 4 cities (returned to original v106 settings).
  • Aesthetics: Minimum 30 influence with citystates (was 20).

Misc

  • Acquiring the Liberty finisher immediately triggers effects of that policy, instead of at the end of the turn.
  • Fixed a problem with the right panel of the city view on high resolutions.
  • Fixed a bug allowing atolls to appear next to Ice tiles.
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2 responses

  1. Really like everything here, Thal!

    September 7, 2011 at 12:06 pm

  2. Thanks for the hard work on civ and sharing your talents with us Thal.
    Cheers

    September 7, 2011 at 2:17 pm

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