- Added a science bonus for AIs based on difficulty level, and reduced other AI bonuses. Details
- Fixed a rounding bug with unit purchasing.
- Fixed a bug with building purchasing that caused purchases in new cities to fail.
- Fixed a load/save bug with citystate unit rewards.
- Fixed a bug with city yield updates.
- Disabled the load game button on the ingame menu (loading from within an active game breaks all mods with lua code).
- Disabled the quick combat advanced game option (it breaks all mods that detect combat).