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- Reduced AA-gun base strength and increased anti-air strength. Click for details.
- Combat bonus vs barbarians reduced to 15% (was 20%).
- Adjusted expansion costs. Click for details.
- 1 1 Palace (was 0, 2).
- v.5 Rebalanced the Scout, Warrior, and Archer opportunities.
- AIs now have the same building maintenance costs as the human player.
- The AI purchase system now gives defensive units a high priority for AIs with few defenders.
- AIs should more reliably build workboats for Oil Platforms.
- The user interface refreshes immediately after improvements are created.
- Added a setting to the Options file to set a specific human-vs-barbarian combat bonus.
- v.5 Fixed a bug with the “free building of flavor” policies.
- v.6 Fixed bugs with the AI purchase system.
- v.10 Removed the gamespeed scaling from the free starting yields.