Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod



  • When a civilization dies, its influence with all citystates resets to 0. (added by whoward69)


  • (Internal) Many vem-added functions now use a player:method() format instead of player_method().


  • Jaguars and Maori Warriors now correctly have +2 strength.
  • City tiles should now reset to basic terrain yields when a city is destroyed.
  • Added more log messages to track down an instability problem. Click for details.
  • Fixed a bug causing the first option in citystate opportunities to cost more than the displayed value on slow game speeds.
  • v.2 The “barbarian bonus” settings in the Options file should work now.
  • v.2 Fixed a mistake causing AI capital tiles to have extra gold.
  • v.2 Fixed some issues with log reporting.
  • v.3 The “instant yield” fields in the Buildings table now show the correct tooltips.

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