Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod



  • v.2 Merged the Skirmish promotion with (land) Recon 2.
    (+1 and 80% melee withdraw chance.)


  • v.2 Gold from mutual open borders and Harun’s trait modify gross income, instead of profit.


  • v.2 Cities founded on floodplain no longer remove the floodplain (affects movement).


  • v.2 Increased the number of AI starting units. Click for details.


  • Changed the diplomacy text for land disputes.


  • Corrected the spelling of the “Camaraderie” promotion.

2 responses

  1. Psyborg

    Hey, I have a suggestion – When AI:s talk to you, you always have the choice of answering “You’ll pay for this” or “Very well”. As far as I know, these have no effect, right?
    How about making them have one positive effect and one negative effect each?

    For example:
    You’ll pay for this = AI you’re talking to doesn’t want to invade you as much, but likes you even less.
    Very well = AI you’re talking to likes you a little more/will accept a Peace Negotiation quicker in war, but will not pay as much when buying resources (Because he thinks you’re weak.)

    April 21, 2012 at 1:52 pm

    • Our current modding tools don’t have the capability to change diplomatic influence between major civs.

      April 24, 2012 at 4:26 am

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