Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod



  • Barbarian ships start with the Range promotion.


  • 153% late game policy costs. Click for details.
  • Spoils of War: Your empire acquires Cultural treasures from captured cities.
    (replaces Militarism policy in Nationalism tree)
  • Nationalism finisher: +30 xp for units (was an attack bonus).


  • Updated the layout of the Promotion Trees. This window now works for naval and vanguard units.
  • AIs should build workboats more reliably.

One response

  1. Intaka

    This might seem odd to you, but I don’t believe I’ve EVER taken the old finisher for the nationalism tree. Any benefit which expires is always of less use than one you keep indefinitely (unless the game only had those 30 turns left in it, which never happens, of course).

    So another good change. My 153 game is playing out much better as well. Civs are expanding, etc. China did get barbarian stalled for a while though. Those unescorted settlers!

    May 5, 2012 at 3:42 pm

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s