Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

v153.2

Barbarians

  • Barbarian ships start with the Range promotion.

Policies

  • 153% late game policy costs. Click for details.
  • Spoils of War: Your empire acquires Cultural treasures from captured cities.
    (replaces Militarism policy in Nationalism tree)
  • Nationalism finisher: +30 xp for units (was an attack bonus).

Misc

  • Updated the layout of the Promotion Trees. This window now works for naval and vanguard units.
  • AIs should build workboats more reliably.

One response

  1. Intaka

    This might seem odd to you, but I don’t believe I’ve EVER taken the old finisher for the nationalism tree. Any benefit which expires is always of less use than one you keep indefinitely (unless the game only had those 30 turns left in it, which never happens, of course).

    So another good change. My 153 game is playing out much better as well. Civs are expanding, etc. China did get barbarian stalled for a while though. Those unescorted settlers!

    May 5, 2012 at 3:42 pm

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