Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Gem progress

I was inspired to revise the policy trees after thinking of some new ideas. I’ve been working on that over the past week. I have the text for the policies written up, and I’ve moved on to editing the gameplay effects. I expect to have it released by the end of the week.

I plan to release the updated wwgd (AI enhancements) part of the G&K Enhanced Mod within a few days after the cities/policies update. This will reduce economic AI “cheat” bonuses, and improve the intelligence of AI economic and diplomatic decisions. The smarter AI makes the game harder, like longtime players are familiar with from Vanilla Enhanced.


4 responses

  1. JohnS

    Ooh, this sounds exciting. Could I ask what these new policies are?

    August 6, 2012 at 12:55 pm

    • It’s a work in progress, so I don’t know what the final results will be yet. 🙂

      August 7, 2012 at 10:11 am

  2. genjikhan

    By the way,is it possible to implement my suggestion for Piety Finisher,that allows using production to acquire missionaries/inquisitors?

    August 7, 2012 at 4:39 pm

    • It appears we would need the game core only Firaxis has access to.

      August 8, 2012 at 1:02 am

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