I encountered a problem when adapting the Armies part of the mod to G&K, which will delay the next update until Saturday or Sunday.
The game breaks if it has more than 200 promotions. The base game has 176 promotions, so that limits mods to 23, too few to do anything with. This would only take a brief moment to fix if we had access to the game core, but we don’t, so I’ve spent the past few days going through the tedious process of finding & deleting unused or underused promotions in the game to free up space. This did not impact the mod in vanilla because we had ~40 available slots for promotions. G&K added more promotions and brings us very close to the limit.
If anyone from Firaxis happens to read this, please fix the bug in the unit:IsHasPromotion function. It always returns “true” for any promotion IDs of 200 or greater, a problem with a severe impact on the modding community. This bug has been reported many times over the past few years. Thank you! 🙂