Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Gem v1.6.15, Civup v2.0.43

AI

  • Reduced Montezuma’s willingness to denounce players.

Armies

  • Updated with an overhaul of sea units. Click for details.
  • Gatling and Machine Guns no longer have a city attack penalty.
  • -10% unit maintenance costs.

Cities

  • 200 + 30* production from the Great Engineer hurry mission (was 300 + 30).
  • Pentagon: -25% upgrade cost for units (was -33%).

Policies

  • Professional Army: -50% upgrade cost for units (was -33%).
  • Militarism: -33% purchase and maintenance cost for units (was -25%).

Misc

  • Fixed a bug with faith-purchasing vanguard units.
  • Polders can no longer be built on resources.
  • Recon II gives +1 moves as indicated on the tooltip.
  • Reduced the AI priority to build Skirmishers.
  • Omitted Great Prophets from the possible Great People the Immigration policy can spawn.
  • Moved the names of trade deals to Civup/Text/en_US/Trade.xml so the names can be translated.
  • Fixed a bug with Cavalry & Lancers upgrading to Landships.

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