Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Gem v1.7.9

Armies

  • 100% maintenance cost for barbarian units (was 150%).
  • Unit upgrade cost changed to 2.25 times the production cost difference between new and old units (was 3.0).
  • 5 Moves Submarines (was 7) with +25% attack and -25% defense (was 0, 0).

Policies

  • Swapped the sci-from-happy and free scientist effects in the Knowledge tree.
  • Humanism no longer has prerequisites.
  • Rearranged policies in the Honor tree.

Opportunities

  • Increased the frequency of opportunities, especially in the early game.
  • Improved the “Barbarian Mercenaries” opportunity. It can now give three different types of units, and gives ships only to coastal cities.

Misc

  • Survivalism no longer gives an unintended +25% defense bonus.
  • Great Prophets can no longer be captured.
  • Fixed a bug with Trebuchet cost & strength.
  • Missile Cruiser requires oil, as intended.
  • Fixed bugs with the Coffee House.
  • Fixed bugs with Ironclad and Ship of the Line resource requirements.
  • Fixed a rounding bug with several ship costs.
  • Hakkas no longer start with an unintended Ambush promotion.
  • Fixed-value science yields are now correctly doubled (mainly affects Mayan Pyramid).
  • Inspiration policy no longer gives an unintended worker.
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