Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Civup v2.3.2, Gem v1.12.2

Cities

  • 40% Research Labs (was 50%).

Terrain

  • Jungles take the same time to improve as forest (was about twice as long).
  • Chopping jungles gives 50% the production of a forest (was 0%).
  • Increased jungle bonus resource density to the same as tundra (both give 1 food unimproved).

Civup: Interface

  • The icon now shows on tiles which give happiness (natural wonders, and some opportunities).

Misc

  • Increased AI priorities of the Courthouse.
  • Ranged ships now have the intended +0% vs cities, with +30% from the Naval Siege promotion.
  • Indian war elephants now unlock at the correct technology.
  • Knowledge opener should correctly give +1 science to science buildings.
  • The railroad production modifier in the capital should show on tooltips properly now.
  • Removed the capital railroad bugfix building (now done in code).
  • Fixed a bug with the City View.
  • Fixed a bug with capturing cities.
  • Submarines have just one attack bonus, as intended.
  • GEM should now load after the Citystate Diplomacy Mod, if you have CSD installed.

12 responses

  1. Robert Bennett

    I’s working MUCH better so far Thal, thank you so much! The city view screen does seem fixed so far, I still am not smart enough to figure out the city limits view thing, but that is minor I guess. Thank you VERY much to you and all the other modders for making this progress THE BEST!!!

    January 7, 2013 at 5:55 am

  2. Tomice

    I think the steam workshop still has the old version (1.12.1)

    January 7, 2013 at 10:51 am

  3. kalashnikirby

    Nah.

    January 7, 2013 at 11:57 am

  4. Urmy

    Excellent work! Best mod for Civ V.

    The mounted archer hasn’t got combat effect. Why ? This is bug ?

    January 7, 2013 at 2:08 pm

    • There is no known way to link combat animations to mod-created combat classes.

      January 12, 2013 at 9:31 pm

  5. paul

    my spearman kills barbarians and seems to lose 5xp

    January 7, 2013 at 5:44 pm

  6. gman

    I noticed a bug: You cannot choose production after restarting a game in the first turn (to regenerate the map). So you can never end turn 1. After saving and reloading it works, though.

    January 8, 2013 at 2:48 pm

  7. Aristos

    For some reason, CivUP does not work with CivWillard for G&K. I couldn’t find the reason, and in fact, there is no visible conflict between files. Minor table and Cities table work fine, but Major Civ table does not.

    If you find a possible incompatibility, let me know. This is a killer for all CivWillard users.

    January 10, 2013 at 1:48 pm

    • Thank you for bringing this up, I’ve put investigating this on my todo list.

      January 12, 2013 at 9:32 pm

  8. Erik

    If I load a previous game almost all of the yield displays for tiles disappear.

    January 12, 2013 at 6:45 pm

    • BladeRnr

      Same thing is happening for me. No yield display for cities (either on the main screen when you hover over them or on the city screen). It works fine until you try loading your game, and then it disappear.

      January 15, 2013 at 8:16 pm

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