Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Gem 1.13.2 (Civup 2.5)

This version updates the system which creates tooltips for buildings. This will dramatically help the project in the long run, but might contain a few oversights here and there. Click if you notice any information apparently missing from a tooltip.

AI

  • Reduced “Good for” ratings of the City Hall.

Armies

  • +33% vs ship promotion is now available to Fighters and Bombers at level 2.
  • Added the Amphibious promotion to soldier and gun units (situationally useful).
  • Removed the Ambush promotion from soldier and gun units (spears and anti-tank can still get ambush, raising importance of these counter units).

Barbarians

  • Reduced the respawn rate for barbarian camps.

Cities

  • 4 basic yield per city (was 2) (early construction was too slow).
  • 15 national income (was 12).
  • Harbors no longer increase fish yields (warehouse already does this).
  • +10% on Shrines and Temples with Wat Phra Kaew (was +5 gold/culture) (now the originally intended bonus).
  • 1 policy from Hermitage (was 4 culture +25% culture).
  • +1   -2 Stoneworks.
  • 300% Settler purchase modifier (was 400%).
  • +2 engineer points from Itaipu Dam.

Leaders

  • Longbows no longer have -1 sight penalty or indirect fire.

Civup: Interface

  • The Civilopedia should now display building information in a more organized way.

Misc

  • Using CSD with Civup hides individual gold gift buttons, instead of the entire gift menu.
  • The Sanitation System now correctly shows its name, instead of the Indian unique version.
  • Hunter ships should be able to correctly get the Merchant Raider promotions.
  • Religious Idols should give the correct yields now.
  • Spoils of War should work against citystates now.
  • World Church belief should now correctly increase culture.
  • Aircraft should be able to get the March promotion now.
  • Citystates should no longer build the new wonders.
  • The “free building” line on building tooltips should now display renamed or unique buildings.
  • Cultural Diplomacy policy effect should now match the tooltip.
  • Barbarian ships should now be upgradeable.
  • Lighthouse and Harbor have their correct costs now (multipliers were switched).
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7 responses

  1. Tomice

    Great! Gonna try it out right away. Pity it’s already rather late in Europe…

    January 27, 2013 at 1:48 pm

  2. Tomice

    The new version seems to have an error making it unplayable (at least for me). Please check the bug tracking forum.

    January 27, 2013 at 2:46 pm

  3. Great, thanks! Im gonna try it now, but I see lowering the unit maintenance is still out if the question?

    January 27, 2013 at 2:47 pm

  4. Yep, a new game can not be started any more. It is blocked by an empty dropdown and a not working close button.

    January 27, 2013 at 2:53 pm

  5. Tomice

    I have several reports of unplayability, and none about it working. I can’t recommend downloading the new version except for people who want to help with bugfixing.

    Keep the old verion as backup in every case!

    January 27, 2013 at 3:15 pm

  6. Robin

    Same here – Game seems to start up just fine, but then switches to what looks like a modding tool interface (letterbox-like screen with several buttons, including a “close” button, none of which work). Hoping for a fix soon. 🙂

    January 27, 2013 at 3:55 pm

  7. Justin

    I’m going to wrap up another game I started, but just from reading it, this looks like you’re addressing every issue my friend and I had with it. Some I hadn’t commented on in the forums, but he had mentioned to me (initial settler costs, longbow sight), so this is very much appreciated. I feel like it’s going to be really well balanced here.

    January 27, 2013 at 5:56 pm

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