Home of the Civ V Unofficial Patch, G&K Enhanced, and Vanilla Enhanced Mod

Archive for November, 2014


“Art is never finished, only abandoned.”

– Leonardo DaVinchi

Civ V: Communitas is a community-made expansion pack for Civilization V.

Communitas is a collaboration of work from dozens of authors, plus an incredible community of forumgoers on CivFanatics.com. Click “Install” at right to try it out.

Projects are never perfect, and I wish I’d been able to do more, but I feel we put our best effort into it as a community. Great job everyone!

It’s been a thrilling four years working on this. Steam says I’ve worked over 5,000 hours on Communitas, which is wild to think about, and I feel that was time well spent. It’s provided invaluable lessons for my game design career. The most important part for me was the community we built. So many game developers distance themselves from their audience through community reps and press releases. I feel direct conversations between designers and players helps build a better game, like we did here.

I don’t have much free time to mod games anymore, sadly. This is likely farewell. I’m spending most of my time working on indie game development now. I might end up making a small Beyond Earth mod anyway. What can I say, I just can’t help myself. It’s so much fun!

Click to read my Beyond Earth review, or scroll down to see more thoughts about the game.

Thank you, everyone who’s helped and played Communitas over the years. I’m grateful!

~ Thalassicus


Civ:BE – Biomes and Multiplayer

I discovered something interesting today. Every biome has unique music!

There’s 8-9 soundtracks for each biome, and another 15 that can play on any biome. I’m really happy with the music in this game. It’s more variety in sights and sounds than I got in Civ 5. I tended to play one or two civs most of the time, so I heard just their soundtracks, and all the Civ 5 “continent” terrain sets looked more similar than Beyond Earth biomes.

Multiplayer’s a lot of fun!

I’m playing 2-person coop with a friend vs bots. It’s interesting how trade between teammates counts as internal trade. I also like how the game scales tech costs to keep us from outpacing our opponents (like Civ 5).  I noticed an odd tendency to start near teammates in coop. I wonder if that placement is intended, or just random good luck?

Beyond Earth Mods

I recommend trying the Colorful Tech Web mod. It helps identify things on the tech tree at a quick glance, much more easily than the subtle variation of icon borders between different types of items.

I recommend avoiding the temptation to install an “unlimited experience” mod. It sounds cool, but when 200xp units fight enemies with only 1 promotion, it makes the game super easy, which I find boring. I like a challenge. The experience cap keeps things on a more even playing field.

There’s also a “Beyond Balance” mod that looks promising. The goal is to make the game more fun and balanced like we did with Civ V: Communitas, while staying close to the core vanilla game. It’s a community-driven mod with a strong focus on responding to feedback, so if you don’t like a change, talk about it.